Friday, 22 February 2013

Blog Progress Update Week 6

In this weeks blog progress update i worked with NCloth and did some cool tutorial work. In these tutorials i worked with Ncloth a way of simulating Cloth texturing and object collisions in Maya. I followed the tutorials from the site CG tuts+ (LINK) The tutorial was very simple and easy to follow and covered two separate things; a flag in the wind and a ball landing on a cloth. The first tutorial involved setting up a cloth and a flagpole and having the cloth changed into a Ncloth material, then have part of it act as a passive collider hidden in the pole. After that it's just a matter of applying some wind effects to it and than that's it.


The second tutorial involves using a piece of Ncloth again creating a sphere and applying a passive collider to the object. after seeing it work once it was just a matter of making a portion of the cloth tearable and from there it tore through it as advertised. So that was pretty much the tutorials i was pretty happy with the results and I'm looking forward to my next small project which is blend shapes which will take up the next 3 weeks of my self directed schedule.


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