This is my blog post for the week of Monday February 11th 2013. In this weeks progress update i created a run cycle animation using the Creative crash Dog rig mentioned last week. Starting out i went online and searched for a dog run cycle reference. I found the reference picture i ended up using on the site http://3dpalmieri.wordpress.com/ . I found a couple problems with the rig after using it for a while as well. The foot was missing a rotation point at the ankle and as such made it difficult to line up with the animation that was on the reference picture.
I also had some problems copying animation keys, but i feel like that was more like a problem on my end rather than the rig, as it kept copying the whole rig rather than the keys really messing up the rig, when i went to paste. I feel like I could have cleaned the animation up a bit better if i had the time but i got the end goal i was hoping for and when i come back to it later it won't take long to make it nice enough for my portfolio. Sort of unsure what to do about crediting the creator of the Rig and model so I'll have to look into it a bit before considering using it. All and all I'm pretty happy with the animation i had created and look forward to my next mini project a high definition human hand and animation for it.
No comments:
Post a Comment